Monday 5 October 2020

M1 - SCRIPT CONVENTIONS AND FORMATTING

RULES

  • FOR THIS PROJECT, WE'RE WRITING A SHOOTING SCRIPT. WE'VE ALREADY SECURED FUNDING (ACCORDING TO THE BRIEF) AND SO DO NOT NEED A SPEC SCRIPT. I'VE COMPLETED DRAFT 2 AND REALISE THAT I SHOULD INCLUDE MORE TECHNICAL DETAILS, LIKE CAMERA AND SOUND DIRECTIONS.
  • SCENES SHOULD BE INTRODUCED WITH A SLUG LINE DETAILING THE TIME AND PLACE THEY TAKE PLACE. EVERY NEW LOCATION IS A NEW SCENE. 
  • IN DIALOGUE, THE SPEAKER SHOULD BE IN CAPITALS SEPARATE FROM ACTION BLOCKS. DIALOGUE SHOULD BE WRITTEN UNDERNEATH, INDENTED AND SEPARATE FROM ACTION BLOCKS.
  • PARENTHETICALS ARE INDICATIVE OF SPEECH CHANGING TONE eg. (SOFTLY) I'M HERE. vs. (BRASHLY) I'M HERE.
  • ACTION SHOULD BE IN THIRD PERSON AND PRESENT TENSE. 
  • WHEN A CHARACTER, PLACE OR IMPORTANT DETAIL IS INTRODUCED THEY SHOULD BE IN CAPITALS.

FORMATTING 

  • YOUR SLUGLINE, OR SCENE HEADING, HAS TO GIVE INFORMATION ABOUT THE TIME AND LOCATION OF THE SCENE.
  • ACTION BLOCKS TELL YOU WHAT'S HAPPENING BETWEEN DIALOGUE - FOR THE ACTORS AND ALSO CONTAINS DIRECTIONS FOR THE CREW.
  • CHARACTER NAMES IN ACTION BLOCKS MUST BE WRITTEN IN CAPITALS WHEN THEY'RE INTRODUCED. AFTER THAT, THEY CAN BE LOWER CASE. YOU USE THEM TO SHOW WHO'S SAYING WHAT.
  • DIALOGUE SHOULD BE WRITTEN UNDER CHARACTER NAMES. 
  • PARENTHETICALS TELL THE ACTOR HOW SOMETHING SHOULD BE SAID (IN THIS EXAMPLE, IT'S USED TO MENTION THAT ONE OF THE CHARACTERS IS SPEAKING IN VOICE-OVER).



AS FOR MY OWN SCRIPT:



SCENE HEADING 'EXT. TUNNELS UNDER NGAIO - LATE EVENING'
ACTION BLOCKS ' WE SEE THAT HER FACE HAS BECOME INCREASINGLY FLUSHED'
CHARACTER NAMES 'FEN' 
DIALOGUE 'PULL... PULL YOURSELF TOGETHER.'
PARENTHETICALS:










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